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GTA 6 Weapons: Confirmed Arsenal and Trailer Sightings

What's known about GTA 6 weapons as of May 2026 — confirmed firearms from Trailer 1 and Trailer 2, categories visible on screen, and what Rockstar has not announced.

Published · Updated · 5 min read
Prison visitation window with bilingual sign reading 'No Weapons Beyond This Point'

Trailer 2, 0:51 — the most explicit on-screen reference to weapons across both trailers is a prison signage shot.

Grand Theft Auto VI Trailer 2 · timestamp 0:51 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

GTA 6 weapons: confirmed arsenal and trailer sightings

Rockstar Games has not published an official weapons list for Grand Theft Auto VI. As of 21 May 2026, the only firearms that can be cited as confirmed are those briefly visible in the two reveal trailers: Trailer 1 (4 December 2023) and Trailer 2 (6 May 2025). Both protagonists handle pistols on screen, and additional categories appear in action cutaways. Anything beyond these sightings is speculation.

What the trailers actually show

Trailer 1 contains most of the weapon-relevant footage released to date. A handgun is visible during a convenience-store robbery sequence, and a separate cut shows a long-gun silhouette inside a vehicle during a high-speed exchange. The trailer also includes a brief shootout intercut with body-camera footage, but at trailer resolution specific make and model identification is not reliable.

Trailer 2 leans much harder on character, geography, and tone than on gunplay. The most explicit weapon reference is environmental: a bilingual sign reading “No Weapons Beyond This Point” inside the prison visitation room at 0:51. Action beats include a rooftop gunfight near a strip mall and an aiming animation inside a nightclub, but Rockstar’s editors kept clean weapon close-ups out of both trailers.

Confirmed weapon categories

Based strictly on visible frames, the following categories appear in at least one trailer:

CategoryConfirmed in trailerNotes
Pistols / handgunsTrailer 1, Trailer 2Both Lucia and Jason are shown holding handguns
Submachine gunsTrailer 1Compact SMG silhouette in a driving sequence
ShotgunsTrailer 1Pump-action visible in the shootout montage
Assault riflesTrailer 1Brief silhouette during an action cut
Sniper riflesNot shownNo long-range scoped weapon in either trailer
MeleeNot announcedNo bats, knives, or hand-to-hand strikes in cinematics
ExplosivesNot announcedGrenades, Molotovs, and rocket launchers absent

Rockstar has not assigned manufacturer names, ammunition types, or stat values to any of these weapons. Previous GTA entries used fictional in-world brands — Hawk & Little, Shrewsbury, Vom Feuer, Coil — and those brands are likely to recur, but no specific brand has been confirmed for GTA VI.

Carrying, customization, and progression — what is not yet announced

Three systems determine how weapons feel in any open-world Rockstar title, and none of them have been clarified for GTA VI:

  • Loadout limits. GTA V allows the player to carry every owned weapon at once. Red Dead Redemption 2 introduced a horse-and-holster restriction that capped on-foot loadouts to two longarms and two sidearms. Rockstar has not stated which model GTA VI uses.
  • Customization workbenches. GTA V and GTA Online expanded weapon attachments significantly through Ammu-Nation and the Mk II workbench. Whether Ammu-Nation returns as the in-world retailer has not been confirmed in either trailer.
  • Dual-wielding. Red Dead Redemption 2 reintroduced akimbo handguns with a dedicated holster system. No dual-wielding gameplay has appeared in GTA VI marketing material.

Until Rockstar releases dedicated gameplay footage or a Newswire feature, these systems should be treated as unknown rather than carried over by default.

Franchise context

Across the 3D-era and HD-era titles, every mainline GTA has shipped with a baseline arsenal that includes pistol, SMG, shotgun, assault rifle, sniper rifle, rocket launcher, at least one melee option, and at least one thrown explosive. GTA V launched in 2013 with roughly 25 weapons across these categories, and post-launch GTA Online updates eventually pushed the count well past 80. A comparable launch loadout for GTA VI is consistent with franchise convention but has not been confirmed by Rockstar Games or Take-Two Interactive.

The Leonida setting also raises the question of themed weapons. Grand Theft Auto: Vice City (2002) featured the chainsaw, M60, and katana as items strongly associated with its Miami pastiche. Whether any of those specific items return in GTA VI is unknown. Brian’s Boat Works, visible at 1:25 in Trailer 2, sits inside the Leonida Keys smuggling milieu where firearm trafficking has historically been a Rockstar narrative beat, but no arms-dealing mission has been confirmed.

What to watch next

Rockstar Games typically releases gameplay-focused trailers and long-form Newswire feature articles in the months leading up to launch, and that material has historically been where individual weapon names, attachments, and economy details first appear. Until then, only the handful of categories visible in Trailer 1 and Trailer 2 can be cited as confirmed. This page will be updated when Rockstar publishes a gameplay deep-dive, a dedicated Newswire feature on combat, or in-game footage that allows reliable identification of specific weapon models.

Gallery

Night-time boat-works hangar with silhouetted figures working under an illuminated sign

Trailer 2, 1:25 — Brian's Boat Works, a likely smuggling-and-arms hub given the setting.

Grand Theft Auto VI Trailer 2 · timestamp 1:25 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Sources

  1. Grand Theft Auto VI — Rockstar Games (retrieved May 21, 2026)
  2. Grand Theft Auto VI Trailer 1 (December 4, 2023) (retrieved May 21, 2026)
  3. Grand Theft Auto VI Trailer 2 (May 6, 2025) (retrieved May 21, 2026)
  4. Grand Theft Auto VI — Wikipedia (retrieved May 21, 2026)