VICECITY DB
RUMOR — UNVERIFIED

GTA 6 Locations Spotted: Every Named District, County and Region

Every named or identifiable location across GTA 6 Trailer 1 and Trailer 2, from Vice City neighborhoods to Port Gellhorn, Mount Kalaga, Leonida Keys and beyond.

Published · Updated · 11 min read
Aerial view of a long causeway bridge between small islands with turquoise water

Trailer 1, 0:35 — the Leonida Keys causeway, the south-bound spine of the new map.

Grand Theft Auto VI Trailer 1 · timestamp 0:35 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Watch GTA 6 Trailer 2 in full

This breakdown maps every named or visually identifiable location across both Grand Theft Auto VI trailers — the December 2023 reveal (Trailer 1) and the May 2025 follow-up (Trailer 2). The scope is deliberately conservative: only places named on-screen, named in Rockstar’s published copy, or made unambiguous by overhead signage are treated as confirmed. Community map-builders have inferred far more, and we surface their best-supported additions in a separate section so the line between “shown” and “triangulated” stays clean.

The state of Leonida, at a glance

Rockstar’s stated setting is Leonida, a fictional U.S. state modelled after Florida, with Vice City as its dominant urban centre. Trailer 1 spent most of its 90 seconds inside Vice City; Trailer 2 used its longer 2:47 runtime to push outward — through the Keys, the swamp interior, and a string of newly named counties and towns to the north.

Jetro’s “100+ Hidden Details” video paraphrases the marketing copy at 0:26 as describing a setting that “stretches across the state of Leonida,” which matches Rockstar’s own framing on the official VI page. That outward-facing posture is why this article is organised by region, not by trailer.

RegionStatusFirst on-screenReal-world analogue
Vice City (metro)Named on signage and in marketingTrailer 1, 0:00Miami
Leonida KeysNamed in Rockstar copy + signageTrailer 1, 0:35Florida Keys
Port GellhornNamed in Trailer 2 marketing & signageTrailer 2Florida Panhandle port towns
Mount KalagaNamed in Trailer 2 marketingTrailer 2Florida high points / state parks
AmbrosiaNamed in Trailer 2 marketingTrailer 2Small inland town archetype
GrassriversNamed in Trailer 2 marketingTrailer 2Everglades / Big Cypress
Leonida (state)Named by Rockstar from revealTrailer 1, 0:00Florida

Vice City: districts and corridors named on-screen

Vice City is the only location for which both trailers give us internal district names rather than just the city label. The most legible source is the overhead highway signage in Trailer 1 at 0:24 (Lucia in the red convertible), which spells out a multi-district hierarchy in a single shot.

District / sub-areaSourceWhat it is
DowntownTrailer 1 highway sign, 0:24Vice City’s high-rise core
StockyardTrailer 1 highway sign, 0:24Industrial / working district
Catalan BlvdTrailer 1 highway sign, 0:24Named arterial road
Kelly CountyTrailer 1 highway sign, 0:24County containing Vice City suburbs
VCI Airport (Vice City International)Trailer 1 highway sign, 0:24; sign visible in Trailer 2The metro airport
Ocean BeachTrailer 1, 0:32 nightlife strip; named in Trailer 2 marketingArt Deco hotel / beach strip — South Beach analogue
Vice City BoulevardTrailer 1, 0:32; Trailer 2, identified by community at ~11:17Main nightlife corridor (per Jetro’s identification of the matching street geometry)
Vice BeachMarketing copy + multiple beach shotsWider beach district encompassing Ocean Beach

IGN’s “89 Details” video at 7:57 specifically points at signage for the Ocean View Hotel, “its neighboring Ocean Beach, and the sign outside of Vice City Airport,” all in Trailer 2. The Ocean View / Ocean Beach pairing matches the Miami Beach Art Deco district very closely, and the hotel name itself is a callback to the original 1986-set Vice City (where “Ocean View Hotel” was Tommy Vercetti’s first safehouse).

The night-time strip in Trailer 1 at 0:32 — with “Hotel Dixon” and “Boardwalk” neon, palm trees and sports cars at the kerb — is the same district viewed from street level. Trailer 2 returns to it twice: once at 1:39 with the “NINE” outdoor club marked explicitly “Vice City,” and again in the chase sequence that Jetro pegs to Vice City Boulevard at 11:17.

The freestanding “VICE” letters in Trailer 1 at 0:39 are not a district name but a hilltop landmark sign; community map-builders catalogued by Dandy Andy (around 2:25 in the “80% Accurate” video) have placed it on a ridge overlooking the bay, similar to how the Hollywood sign anchors a real-world skyline.

The Leonida Keys

The southern archipelago is the second-most-cited region across both trailers. Trailer 1’s aerial at 0:35 establishes the geometry — long causeways linking small islands across turquoise shallows — and Trailer 2 anchors a substantial chunk of its narrative there.

Jetro at 0:45 identifies “the Leonida Keys, which is a real life hot spot for drug trafficking,” and IGN at 1:38 specifies that Cal Hampton “is a longtime drug runner, smuggling product through the Leonida Keys” via his boat business with the Leonida Marine Center (the latter named on his t-shirt per IGN at 0:58). The Keys are therefore both a setting and a story device.

Keys elementTrailerNotes
Long causeway over shallow waterT1 0:35 (aerial), T1 0:02 (sunset)Visual analogue to U.S. Route 1 / Overseas Highway
Seaplane trafficT1 0:35Implies an air-tour or smuggling economy
Leonida Marine CenterT2 0:58 (t-shirt)Named business tied to the Keys per IGN
Cal Hampton’s boat operationT2 1:38–1:40Story-anchored Keys content
Drug-runner subtextT2 across multiple scenesReal-world Keys analogue

Dandy Andy’s video at 6:03 cites a community measurement that “the distance from the Southern Keys to Northern Vice City measures approximately 14.54 km or 9.03 mi” — that figure is fan-derived from leaked map data, not from Rockstar, and we flag it as such in the open-questions section below.

Northern Leonida: Port Gellhorn, Mount Kalaga, Ambrosia, Grassrivers

Trailer 2’s marketing copy introduced four region names that Trailer 1 had not used. Dandy Andy summarises the list at 4:25 as: “Ambrosia, Watson Bay, Port Gellhorn, and Mount Kalaga.” Combined with the official Rockstar VI page copy, the confirmed northern set is:

LocationTypeWhat we publicly seeSource
Port GellhornPort townIndustrial waterfront, working-class streets, named in marketingRockstar VI page; community at Dandy Andy 4:25
Mount KalagaElevated / National Park areaForest, ridge lines, hiking imageryRockstar VI page; community at Dandy Andy 4:25
AmbrosiaSmall townStrip-mall and roadside Americana shots in T2Rockstar VI page; community at Dandy Andy 4:25
GrassriversSwamp / wetlandsAirboats, marsh interiors in T2Rockstar VI page; T2 swamp imagery
Watson BayCoastal bayCommunity-identified in T2Dandy Andy 4:25
Peacock BayCoastalCalled out as a “new named location” by Jetro at 4:06Jetro 4:03–4:08
Vice Dale CountyCountyListed by Jetro at 14:37 among “new named locations”Jetro 14:37
Draper IslandIslandListed by Jetro at 14:37Jetro 14:37
Leonida Department of CorrectionsInstitution (state-wide)Lucia’s orange jumpsuit, per IGN at 3:28IGN 3:30

Mount Kalaga and Grassrivers together do something the GTA V map already did for San Andreas — they bracket the urban core with a national-park-style highland and a wetland interior. The implication, supported by IGN at 14:32 noting “a fast travel system between the game’s major locations,” is that the map is large enough for region-to-region travel to be a meaningful design problem.

Specific named buildings, venues and signs

Beyond districts, the trailers name specific places. These are useful because they will likely become explorable interiors, mission locations, or branded businesses.

NameTrailer / timestampTypeNotes
Hotel DixonT1 0:32Art Deco hotelVice City Boulevard / Ocean Beach strip
Boardwalk (signage)T1 0:32District / venue markerSame strip
Ocean View HotelT2 (IGN 7:57)HotelCallback to Vice City (2002)
Vice City Airport / VCIT1 0:24; T2 (IGN 7:59)AirportNamed in two trailers
NINET2 1:39Outdoor nightclub”Vice City” sub-label on signboard
Leonida Marine CenterT2 0:58 (IGN)Marina / businessCal Hampton t-shirt
Leonida Department of CorrectionsT2 3:28–3:30 (IGN)State institutionLucia’s jumpsuit
VICE letter signT1 0:39LandmarkHilltop installation
BTN DELMAR (container ship)T1 0:23Vessel + portWorking-port signage

Cross-trailer comparison: same place, two looks

Several locations appear in both trailers, which is useful for confirming geography rather than just isolated set pieces.

LocationTrailer 1 appearanceTrailer 2 appearanceWhat the comparison tells us
Vice City skyline0:21 beach, 0:32 strip, 0:37 rooftop pool1:39 nightclub, 2:20 jet ski with skylineSame skyline silhouette from beach, rooftop and bay angles
Leonida Keys0:35 aerial causeway1:38–1:40 Cal Hampton boat scenesEstablishing shot in T1, story role in T2
Vice City Boulevard / Ocean Beach0:32 night stripT2 chase identified by Jetro at 11:17Same neon corridor revisited
Causeway over water0:02 sunset aerial, 0:35 daytime aerial2:20 bay shot reuses same waterwayReinforces single-state geography
VCI Airport0:24 highway signSign visible per IGN 7:59Named twice, confirming a real interior likely exists

Real-world analogues, region by region

Dandy Andy at 3:17 summarises the community workflow: “use Google Earth data to match Grand Theft Auto 6 locations with their real Florida counterparts.” The mapping below is editorial — drawn from visible terrain features, not Rockstar statements — and is presented as “appears to correspond to,” not “is.”

GTA 6 regionMost likely real-world basisVisual cues used
Vice CityMiami (esp. Miami Beach, Downtown, Brickell, MIA airport)Art Deco strip, port cranes, causeway geometry, skyline density
Ocean BeachSouth Beach / Ocean DrivePastel Art Deco frontage in T1 0:32
Leonida KeysFlorida Keys / Overseas HighwayCauseway shape in T1 0:35
Port GellhornFlorida Panhandle port towns (Pensacola, Panama City)Marketing imagery, name structure
Mount KalagaFlorida state parks / Torreya / Britton Hill area”Mount” naming is itself a Florida joke
GrassriversEverglades / Big CypressSawgrass, airboats in T2
AmbrosiaGeneric central-Florida small townStrip-mall framing
Kelly CountySuburban county outside Miami (Broward / Miami-Dade analogue)Named on T1 highway sign

Still unverified / open questions

The list of named places is now broad, but several geographical questions are still not answered by publicly released material.

  • Exact map size. The 14.54 km Keys-to-north figure quoted by Dandy Andy at 6:03 is fan-derived from leak data, not from Rockstar. Treat it as an upper-bound community estimate, not a published spec.
  • Which northern names are towns vs. counties vs. regions. Rockstar’s copy lists names without consistently labelling administrative type. Whether Ambrosia is a town inside a county, or a region, is not stated.
  • Interior playability. Named buildings (Ocean View Hotel, Leonida Marine Center, NINE nightclub) appear in trailers, but trailers do not confirm whether their interiors are explorable.
  • Fast travel mechanics. IGN at 14:32 notes that some scenes hint at “a fast travel system between the game’s major locations,” but Rockstar has not confirmed how fast travel works or whether it is gated.
  • Whether Georgia is in-bounds. Jetro at 4:03 says “Georgia has also been added to the game.” This is community inference from a sign, not a Rockstar statement, and the in-game state border has not been confirmed.
  • Mount Kalaga playable elevation range. The community treats it as a national-park-style area, but elevation, snowline, and whether it supports off-road gameplay are not yet shown.
  • Draper Island, Vice Dale County, Peacock Bay, Watson Bay. These names come from on-screen signage spotted by creators but have not (yet) been individually highlighted by Rockstar’s own marketing.
  • Where Jason and Lucia’s safehouse sits. Jetro at 12:08 identifies a candidate location, but the trailers do not name the district.

This page will be updated whenever Rockstar adds new official material or community map-builders converge on new confirmed location names. The last revision date in the frontmatter reflects the most recent pass.

Gallery

Speedboats racing past a container ship near Vice City's commercial port

Trailer 1, 0:23 — Vice City's working waterfront, distinct from the Ocean Beach tourist strip.

Grand Theft Auto VI Trailer 1 · timestamp 0:23 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Highway overhead signs reading Kelly County VCI Airport and Catalan Blvd Stockyard Downtown

Trailer 1, 0:24 — overhead signage names four sub-areas: Kelly County, VCI Airport, Catalan Blvd, Stockyard and Downtown.

Grand Theft Auto VI Trailer 1 · timestamp 0:24 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Vice City street at night with neon Art Deco hotels including Hotel Dixon and Boardwalk

Trailer 1, 0:32 — the Ocean Beach / Vice City Boulevard nightlife corridor.

Grand Theft Auto VI Trailer 1 · timestamp 0:32 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Large VICE letter sign on scaffolding silhouetted against an orange sunset sky

Trailer 1, 0:39 — the freestanding VICE sign, since identified as a hilltop landmark by community map-builders.

Grand Theft Auto VI Trailer 1 · timestamp 0:39 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Jet ski crossing open water with a yacht, helicopter and Vice City skyline behind

Trailer 2, 2:20 — Vice City's skyline reconfirmed from the bay side, with the Downtown / Ocean Beach axis legible behind.

Grand Theft Auto VI Trailer 2 · timestamp 2:20 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Crowded outdoor nightclub in Vice City with NINE signage and purple lighting

Trailer 2, 1:39 — the 'NINE' venue in Vice City, an explicit new nightlife location.

Grand Theft Auto VI Trailer 2 · timestamp 1:39 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

Aerial of a multi-lane causeway at sunset with palm trees and city skyline beyond

Trailer 1, 0:02 — the opening highway-over-water shot, the visual thesis of the Leonida map.

Grand Theft Auto VI Trailer 1 · timestamp 0:02 · © Rockstar Games / Take-Two Interactive · Reproduced for editorial commentary under fair use. Retrieved May 21, 2026.

YouTube sources analyzed